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AI Insights · Timothy · April 2024

Top 5 Trivia Games Performance in Algeria Q1 2024

Explore the performance of the top 5 trivia games in Algeria on a unified platform for Q1 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Trivia Games Performance in Algeria Q1 2024

The first quarter of 2024 saw varied performance for the top 5 trivia games in Algeria on a unified platform. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.

Akinator managed to sustain a relatively steady user base. Weekly downloads fluctuated, starting strong at around 16.5K in early January, dipping to 5.6K by the end of the month, and then gradually recovering to about 10.4K by the end of March. Weekly revenue remained minimal but consistent, mostly hovering around $1. Weekly active users saw a decline from 74.6K at the start of the quarter to 33K in early February, before climbing back to 50.5K by the end of March.

QuizzLand. Quiz & Trivia game showed a stable performance in terms of downloads and active users. Weekly downloads were fairly consistent, starting at 7.9K and ending at around 6.6K. Active users ranged from 38.1K at the beginning of January to 38.4K at the end of March, with minor fluctuations throughout the quarter. The game did not generate any notable revenue during this period.

Paint the Flag experienced significant growth in downloads and active users mid-quarter. Weekly downloads surged from 68 in mid-January to a peak of 24.8K in late February, before stabilizing around 6.5K by the end of March. Active users mirrored this trend, rising from 174 in mid-January to 34.1K by late February, and settling at around 19K in late March.

ضربة معلم - لعبة الغاز مسلية maintained a steady presence in the Algerian market. Weekly downloads ranged from 6K in early January to about 4.6K by the end of March. Active users showed a slight decline, starting at 45.2K at the beginning of the quarter and ending at 41K. There was no significant revenue recorded for this game during the period.

Princess Computer - Girl Games saw a notable increase in both downloads and active users. Weekly downloads began at 603 in early January, peaking at 9.7K by mid-March, and then settling at 6.2K by the end of the quarter. Active users increased steadily from 1.5K in early January to 12.3K by late March. However, the game did not generate any revenue during this time.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024